Alexander Persson

Programmer, PlaygroundSquad 2010

Hi!

A little about me; I'm a 29 year old game programmer who's wrapping up the 2 year game programming program at Playgroundsquad.

Prior to my education here I've been working in several IT related jobs until I finally decided to go all out for game programming.

During my time here I've been involved in three game projects, Captain Herberos and Underborg (see links bellow).

 

In Underborg I was responsible for the following:

- Player character gameplay and controlls

- Animation

- Camera

- Controll of hammer ( main tool for solving puzzles )

- Collision, together with Nicklas Johansson

- Parts of the sound implementation

 

In Captain Herberos:

- Player character controlls, gameplay, collision and health system

- AI for enemy ships; submarine, rammer and the boss Mr. Artillery

- Camera

- Animations

- GUI

- Main menu

- Crew selection menu island

- Skinned shader for main character and menu island

- 2D fade effect using shader for the regeneration bars in the HUD

- FMOD sound implementation with dynamic music and support for dynamic 3D sound

 

And in Mechs:

- All collisoion

- All sound related

- Gui