Hi!
A little about me; I'm a 29 year old game programmer who's wrapping up the 2 year game programming program at Playgroundsquad.
Prior to my education here I've been working in several IT related jobs until I finally decided to go all out for game programming.
During my time here I've been involved in three game projects, Captain Herberos and Underborg (see links bellow).
In Underborg I was responsible for the following:
- Player character gameplay and controlls
- Animation
- Camera
- Controll of hammer ( main tool for solving puzzles )
- Collision, together with Nicklas Johansson
- Parts of the sound implementation
In Captain Herberos:
- Player character controlls, gameplay, collision and health system
- AI for enemy ships; submarine, rammer and the boss Mr. Artillery
- Camera
- Animations
- GUI
- Main menu
- Crew selection menu island
- Skinned shader for main character and menu island
- 2D fade effect using shader for the regeneration bars in the HUD
- FMOD sound implementation with dynamic music and support for dynamic 3D sound
And in Mechs:
- All collisoion
- All sound related
- Gui