Hello and welcome to my page!
My name is Anna Johansson, and I'm a 21 years old aspiring game designer - currently studying at PlaygroundSquad Falun, Sweden.
I've been playing games for as long as I can remember, countless of hours, and would like to turn one of my hobbies into a full time job. I'm willing to test anything within my area of expertise - for a better understanding of the people around me. How they work, how I might be working in the future, and to earn as much experience as possible.
And these are the things I've been working on during my time at PSQ:
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Oct 2014 - Game Jam (Faluncy 2015)
My role: Game designer
- Team: 5 members
- Project duration: 2 days
- 2-4 players
- Genre: Last man standing
- Developed for: Windows PC
- Engine: Unity
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Nov 2014 - Kronhjort - Game project 1
My role: Game Designer, Level Designer, Manager & QA.
- Team: 10 members
- Project duration: 5 weeks
- Singleplayer
- Genre: Runner
- Developed for: Windows PC
- Engine: Tengine
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Jan 2015 - Game Jam (Global Game Jam 2015)
http://globalgamejam.org/2015/games/rodent-moment
My role: Game designer
- Team: 3 members
- Project duration: 2 days
- 2-4 players
- Board game
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Mars 2015 - Grav-i-Bots - Game project 2
My role: Game Designer, Manager, Project Leader & QA.
- Team: 9 members
- Project duration: 9 weeks
- 2-4 players
- Genre: Action/party
- Developed for: PS4
- Engine: Tengine
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September 2015 - Lady Bazooka - Game project 3
My role: Game Designer, Manager, Project Leader & QA.
- Team: 13
- Project duration: 9 weeks
- 2-4 players
- Genre: Action/party
- Developed for: PS4
- Engine: Tengine