Anna Johansson

Designer, PlaygroundSquad 2014

Hello and welcome to my page!

 

My name is Anna Johansson, and I'm a 21 years old aspiring game designer - currently studying at PlaygroundSquad Falun, Sweden.

 

I've been playing games for as long as I can remember, countless of hours, and would like to turn one of my hobbies into a full time job. I'm willing to test anything within my area of expertise - for a better understanding of the people around me. How they work, how I might be working in the future, and to earn as much experience as possible.

 

And these are the things I've been working on during my time at PSQ:

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Oct 2014 - Game Jam (Faluncy 2015)

My role: Game designer

- Team: 5 members

- Project duration: 2 days

- 2-4 players

- Genre: Last man standing

- Developed for: Windows PC

- Engine: Unity

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Nov 2014 - Kronhjort - Game project 1

My role: Game Designer, Level Designer, Manager & QA.

- Team: 10 members

- Project duration: 5 weeks

- Singleplayer

- Genre: Runner

- Developed for: Windows PC

- Engine: Tengine

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Jan 2015 - Game Jam (Global Game Jam 2015)

http://globalgamejam.org/2015/games/rodent-moment

My role: Game designer

- Team: 3 members

- Project duration: 2 days

- 2-4 players

- Board game

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Mars 2015 - Grav-i-Bots - Game project 2

My role: Game Designer, Manager, Project Leader & QA.

- Team: 9 members

- Project duration: 9 weeks

- 2-4 players

- Genre: Action/party

- Developed for: PS4

- Engine: Tengine

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September 2015 - Lady Bazooka - Game project 3

My role: Game Designer, Manager, Project Leader & QA.

- Team: 13

- Project duration: 9 weeks

- 2-4 players

- Genre: Action/party

- Developed for: PS4

- Engine: Tengine